
Super Mario Bros. is obviously one of the biggest video game franchises ever. Just about everyone has played at least one Mario game, and everyone has their favorite. That being said, despite the series being beloved, the conversation of what the worst Mario games are comes up every now and then.
I’ve seen some people list the likes of Super Mario Sunshine or Super Mario Galaxy 2 as what they think is the worst. While it’s fine to dislike something that doesn’t fit one’s tastes, those or any big, popular, mainline games in the series wouldn’t actually make the list of the worst. They don’t even come close. Here’s a list of the true worst games in Mario’s history.
7) Mario Party 10

Mario Party 10 may provide the wacky Mario Party experience, but it’s the weakest one by a mile. Like Mario Party 9, it shoves the players all in a car together instead of allowing the players to travel independently, but it’s even worse. It has fewer boards, gives out Stars rather arbitrarily, and focuses on luck over skill more than any other entry in the series. Sure, it’s Mario Party, but you’ll wish you were playing any other Mario Party game instead.
6) Super Mario Bros.: The Lost Levels

Super Mario Bros.: The Lost Levels is perfect for fans of the original game who also hate themselves. It’s a lot like the original game, except with slippery physics, hidden instant-death blocks, poison mushrooms, awkward wind physics, and warps that take you backwards. It’s mean to the player and feels more like a bad, overly-difficult rom-hack than an official Nintendo game. It feels like it punishes the player for trying to have fun, which is genuinely odd from Nintendo.
5) Mario’s Time Machine

Mario games are known for their excellent platforming. Imagine taking that platforming out and replacing it with talking to NPCs, having to backtrack frequently, and learning base-level history facts. That’s what you get with 1993’s Mario’s Time Machine. Heck, some of the historical facts it tries to teach are inaccurate, so it fails as a learning tool. There is some platforming, which alone saves it from being in a worse slot on this list, but it’s not very well implemented and doesn’t feel great. This one is a solid attempt at using core mechanics the series is known for in order to be educational, which is worth giving credit for, but it fails on all fronts.
4) Mario Pinball Land

Pinball and Mario are two things that are almost always fun. Mixing them together should have provided an incredibly entertaining experience. That, unfortunately, is not the case with Mario Pinball Land. Sure, you get to play some virtual pinball with Mario as the ball. It’s a pretty fun and funny concept, but the physics are imprecise, the table designs are empty and boring, and the game is extremely repetitive. There’s some forced backtracking which can be rather annoying. Instead of something fun and creative like the name suggests, Mario Pinball Land is dull and frustrating.
3) Mario Teaches Typing

Mario Teaches Typing is, well, Mario teaching typing. It’s meant to be edutainment, but it’s not very successful at it. Typing in what’s on the screen makes Mario move forward through the level, which makes sense for the concept. However, with the character’s rapid (and kind of odd) movements and the fast-paced level scrolling, it’s honestly quite hard to see the letters that need to be typed. For the full sentences that eventually need to be typed, they have the player type weird things about the Revolutionary War instead of anything about Mario. It’s not fun to play, and it doesn’t succeed in the educational element, so why was it made?
2) Hotel Mario

Hotel Mario is famously terrible. This is thanks to its unresponsive controls, repetitive and boring puzzles that have players opening and closing doors (which is the core mechanic of the game, and the hilariously bad, poorly animated cutscenes. This is such a mess of a gamer that it’s actually fascinating. It’s a slog to play, but at least it gets a bit of a laugh when watching the cutscenes online.
1) Mario is Missing!

Mario is Missing! manages to be the worst of them all. It doesn’t even attempt to do something fun like platforming, puzzles, or pinball like the others fail at. Instead of attempting to replicate anything remotely close to a game, Mario is Missing! has you walking in a straight line and then walking back to where you already were in another straight line. The game consists of walking back and forth between cities and information booths to talk with NPCs, pick up items, bring said items to the NPCs, and learn random, and often inaccurate, geography and history facts along the way. Plus, this is unfortunately the first time Luigi served as the protagonist of a game, if you can count a Mario sprite wearing green clothing as Luigi. This one isn’t even so bad it’s funny. It’s just bad.
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