Gameplay Over Graphics, Always

There’s been a debate for quite some time within the gaming community: do graphics or gameplay matter more for video games? Which is more important when considering a video game is good or worth playing? This is such a silly argument because the answer should always be gameplay.

There have been a number of games that have looked incredible but had lackluster gameplay, like Anthem or Ninja Blade. A lot of time and money was spent to make these games look phenomenal, but the gameplay wasn’t enough to capture the attention of those looking to dive into fun gaming experiences. There are folks out there who only really seem to care about how graphics look, but they’re sacrificing their time and probably their cash because by being blinded by what looks nice.

There are plenty of games, like Earth Defense Force 6 and Nidhogg, that play extremely well but don’t look so great. One could easily sink tons of hours into these and have a blast doing so regardless of the graphics. Let’s not forget the countless older games in which the graphics don’t hold up at all, but they’re still super fun to play. Saying that Super Mario 64 or Tony Hawk’s Pro Skater are bad games is just plain wrong.

People like to compare video game visuals side-by-side to see which looks the most realistic, but that doesn’t say anything about the actual quality of the game itself. How does something looking more realistic add to the fun or the experience of a game? Plus, there are times when you can’t even tell much of a difference unless you’re looking at two games or two versions of the same game side-by-side.

Obviously, there are games that have unfortunately bad visuals that are so ugly to look at that it’s an issue. However, if the game is still fun, it’s not the most harmful issue. If it’s still entertaining to play, there’s still value there. The same isn’t true for the opposite. There’s no point in a game looking good if it plays terribly and isn’t fun.

On top of all this, stylized games can be much more interesting a lot of the time anyway. Something like Psychonauts or Limbo are much more aesthetically pleasing and fun to look at than generic “real-looking” people. Why would video games ever need to be hyper-realistic?

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